# Invite teammates and set roles

> Add teammates with an invite link, choose owner, admin or member, and how many seats each plan includes.

Teammates are managed under **Settings → Team → Members & teams**.

## Invite a teammate

1.  Click **Add teammate**.
2.  Enter their email address and choose a role.
3.  Click **Create invite**.
4.  Copy the link and send it to your teammate, for example by email or chat.

The link works once and expires after 14 days. Your teammate opens it, signs in or creates an account, and joins the workspace.

Open invites are listed under **Pending invites**. **Copy link** gets the link again, **Revoke** cancels it.

Owners and admins can invite. Only an owner can invite another owner.

## Roles

| Role | Can do |
| --- | --- |
| Owner | Everything, including changing roles, deleting all conversations and deleting the workspace |
| Admin | Everything in the daily work, plus settings, team, Trix, campaigns, billing and the data export |
| Member | The daily work: answer conversations, write notes, edit contacts and write help center articles. Sees settings, but can't change them. |

Members can't:

-   delete conversations or contacts,
-   create, edit or send campaigns (they can look at them),
-   set up Trix: AI providers and keys, knowledge sources, tone and rules, quiet hours,
-   add or remove help center languages or import articles,
-   change workspace, widget, email, inbox and routing settings,
-   invite or remove teammates or edit teams,
-   open **Plan & billing** and **Data & export**,
-   manage API keys and webhooks.

Owners and admins can do all of this.

Only owners can:

-   change someone's role,
-   delete all conversations or the whole workspace under **Settings → Workspace → Reset & delete**.

To change a role, the owner picks a new one in the **Role** column. A workspace always keeps at least one owner.

## Seats per plan

| Plan | Seats |
| --- | --- |
| Free | 2 |
| Start | 2 |
| Team | 6 |
| Business | Unlimited |

Every teammate and every open invite takes a seat. When all seats are used, revoke an open invite, remove a teammate or upgrade under **Settings → Plan & billing**.

## Remove a teammate

Click **Remove** next to their name. They lose access right away, and their conversations become unassigned. Their account itself stays, so they keep access to other workspaces they belong to.

Owners can't be removed. Change their role to admin or member first. You can't remove yourself either.

## Teams

On Team and Business you can group teammates into teams, for example Sales and Tech, under **Teams** on the same page. Assignment and incoming rules can then route conversations to a team.

## Require 2FA

Owners and admins can make two-factor authentication mandatory for everyone under **Security policy**. See [Turn on two-factor authentication](two-factor-authentication).

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Source: https://localhost:3100/help/en/invite-teammates-and-roles
